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UCM Editor


As described in Dev Doc Multi Page Editor, a URNspec is opened, and for each Map a new tab is created. This tab contains a new instance of the UcmEditor.

  • The UcmEditor is a subclass of We couldn't ask better for our jUCMNav: a graphical pane where items are inserted, using the palette.
  • The UcmEditor generates a new instance of an EditDomain. Among others, the edit domain is the container for the palette and the command stack.
  • The superclass takes care of creating an instanceof of a GraphicalViewer. Graphical viewers are containers for editparts. We will cover the editpart creation process later but basically the graphical viewer is given a root editpart, an editpart factory and a model element and it generates the editpart hierarchy.
  • As the graphical viewer knows of all the editparts in the editor (using the editpartregistry), one can query it with a model element to obtain its editpart.
  • At this time, I recommend you read and Refresh the page, the images will appear.
  • A fun fact to know about the editpart registry is that it is a hash map from model element to editpart. Therefore, one now understands why one model element can only be associated to one editpart, per graphical viewer. One in the outline, one in the editor, etc.

Graphical Viewer

  • The framework initializes the editor by invoking configureGraphicalViewer() and initializeGraphicalViewer() (Among others).
     * Configure the graphical viewer before it receives contents.
     * <p>
     * This is the place to choose an appropriate RootEditPart and EditPartFactory for your editor.
     * The RootEditPart determines the behavior of the editor's
     * "work-area". For example, GEF includes zoomable and scrollable root edit parts.
     * The EditPartFactory maps model elements to edit parts (controllers).
     * </p>
     * @see
    protected void configureGraphicalViewer();

     * Set up the editor's inital content (after creation).
     * @see
     protected void initializeGraphicalViewer();

  • In configureGraphicalViewer(), we register our editor's root edit part is seg.jUCMNav.editparts.ConnectionOnBottomRootEditPart
  • Also, we register our contextual menu provider (seg.jUCMNav.editors.actionContributors.UcmContextMenuProvider) using the action registry built in the multi page editor (See Dev Doc Multi Page Editor)
  • Finally, we register our edit part factory: seg.jUCMNav.editparts.GraphicalEditPartFactory
  • In initializeGraphicalViewer(), the important task that is performed is feeding the instanceof of the Map to our graphical viewer, so that the editor is ready to render itself.

General behaviour

  • This editor used to be the root editor for our project. Because it is an editor, it provides much of the same functionality as documented in Dev Doc Multi Page Editor. However, because we have moved to a multipage editor which contains several UcmEditors, many functions are either irrelevant or must redirect to the container.
    • createActions() is now in the parent.
    • getActionRegistry() returns the shared action registry
    • getSelectionSynchronizer() returns the parent's synchronizer
    • doSave(), doSaveAs() are now handled by the parent.
  • What's left?
    • Behaviour pertaining directly to the graphical viewer
      • We have one palette per editor.
      • We have one zoom manager per editor.
      • Drag&drop is managed at the editor level, although we don't do much of this yet.
    • Behaviour pertaining directly to the edit domain (as each editor has its own)
      • We have one outline per editor (although our current use doesn't justify this)
      • We have one command stack per editor. (See the documentation about command stacks as this is a bit touchy).
  • As mentioned for the multi page editor, the getAdapter() function is important here.
-- Jason Kealey - 24 Jun 2005
Topic revision: r3 - 12 Jul 2005 - 16:41:25 - Daniel Amyot
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